[fltsim.0] title=Lockheed F-104 sim=Lockheed F-104 model= panel= sound= texture= kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (UK) ui_variation=Single Seat 721 Sqn atc_airline=Air Force atc_type=Lockheed description=The F-104G (Lockheed Model 683-10-19) was the European-built version of the Starfighter, designed for the air forces of the USA's NATO allies. Externally, the F-104G looked quite similar to the earlier F-104C day fighter, but differed in being a multi-role, all-weather aircraft rather than a daylight strike fighter. The Starfighter had metamorphosed from an air-superiority day fighter into a multirole all-weather strike fighter. [fltsim.1] title=Lockheed F-104 German Heer sim=Lockheed F-104 model= panel= sound= texture=1 kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (German) ui_variation=Single Seat German Heer ui_model=f104 atc_airline=Air Force atc_type=Lockheed description=The F-104G (Lockheed Model 683-10-19) was the European-built version of the Starfighter, designed for the air forces of the USA's NATO allies. Externally, the F-104G looked quite similar to the earlier F-104C day fighter, but differed in being a multi-role, all-weather aircraft rather than a daylight strike fighter. The Starfighter had metamorphosed from an air-superiority day fighter into a multirole all-weather strike fighter. [fltsim.2] title=Lockheed F-104 USAF Laven sim=Lockheed F-104 model= panel= sound= texture=2 kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (USA) ui_variation=Single Seat Laven atc_airline=Air Force ui_model=f104 atc_type=Lockheed description=The F-104G (Lockheed Model 683-10-19) was the European-built version of the Starfighter, designed for the air forces of the USA's NATO allies. Externally, the F-104G looked quite similar to the earlier F-104C day fighter, but differed in being a multi-role, all-weather aircraft rather than a daylight strike fighter. The Starfighter had metamorphosed from an air-superiority day fighter into a multirole all-weather strike fighter. [fltsim.3] title=Lockheed F-104 NASA Single Seat New sim=Lockheed F-104 model= panel= sound= texture=3 kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (USA) ui_variation=Single Seat NASA ui_model=f104 atc_airline=Air Force atc_type=Lockheed description=The F-104G (Lockheed Model 683-10-19) was the European-built version of the Starfighter, designed for the air forces of the USA's NATO allies. Externally, the F-104G looked quite similar to the earlier F-104C day fighter, but differed in being a multi-role, all-weather aircraft rather than a daylight strike fighter. The Starfighter had metamorphosed from an air-superiority day fighter into a multirole all-weather strike fighter. [fltsim.4] title=Lockheed F-104 417 Sqn RCAF sim=Lockheed F-104 model= panel= sound= texture=4 kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (UK) ui_variation=Single Seat 417 Sqn ui_model=f104 atc_airline=Air Force atc_type=Lockheed description=The F-104G (Lockheed Model 683-10-19) was the European-built version of the Starfighter, designed for the air forces of the USA's NATO allies. Externally, the F-104G looked quite similar to the earlier F-104C day fighter, but differed in being a multi-role, all-weather aircraft rather than a daylight strike fighter. The Starfighter had metamorphosed from an air-superiority day fighter into a multirole all-weather strike fighter. [fltsim.5] title=Lockheed F-104 9°Stormo "Francesco Baracca" sim=Lockheed F-104 model= panel= sound= texture=5 kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (Italy) ui_variation=Single Seat 9°Stormo "Francesco Baracca" ui_model=f104 atc_airline=Air Force atc_type=Lockheed description=The F-104G (Lockheed Model 683-10-19) was the European-built version of the Starfighter, designed for the air forces of the USA's NATO allies. Externally, the F-104G looked quite similar to the earlier F-104C day fighter, but differed in being a multi-role, all-weather aircraft rather than a daylight strike fighter. The Starfighter had metamorphosed from an air-superiority day fighter into a multirole all-weather strike fighter. [fltsim.6] title=Lockheed F-104 Hellenic Air Force sim=Lockheed F-104 model= panel= sound= texture=6 kb_checklists= ui_manufacturer=Lockheed ui_type=Starfighter F-104 (Greece) ui_variation=Single Seat Hellenic Air Force ui_model=f104 atc_airline=Air Force atc_type=Lockheed description=Lockheed F-104G "Starfigther" of Hellenic Air Force of 335th Mira (Tiger) based at Tanagra AB, circa 1982.\n\nRepaint by Matteo Arrotta.\n\nVISIT: www.fsgreece.cjb.net [General] atc_type=Lockheed atc_model=Starfighter editable=1 performance=Length: 54.8 feet\nWing span: 21.9 feet\nMTOW:20640 lbs\nPower:1 x 10000 lbs dry\n15600 with AB's\nMax speed: 1146mph @ 50000 ,1328mph @ 35000\nStall speed: 216mph\nInitial clib rate: 48000 fpm\nVersion 1.0\nE-Mail: reylopez_99@yahoo.com\nDesigner\/Copyright:Rey Lopez\n [pitot_static] vertical_speed_time_constant=1 [WEIGHT_AND_BALANCE] reference_datum_position=0.000, 0.000, 0.000 empty_weight_CG_position=0.000, 0.000, 0.000 max_number_of_stations=50 station_load.0=0.000000,0.000000,0.000000,0.000000 empty_weight=26896.000 empty_weight_roll_MOI=249755.000 empty_weight_pitch_MOI=283959.000 empty_weight_yaw_MOI=402796.000 empty_weight_coupled_MOI=1300.000 max_gross_weight=37562.400 CG_forward_limit=0.000 CG_aft_limit=0.000 [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn, 1 [fuel] Center1=6.860, 0.000, 3.500, 300.000, 0.000 Center2=-5.500, 0.000, -2.000, 692.000, 0.000 LeftMain=0.000, -30.000, -1.500, 300.000, 0.000 RightMain=0.000, 30.000, -1.500, 300.000, 0.000 fuel_type=2.000000 number_of_tank_selectors=1 electric_pump=0 [airplane_geometry] wing_area=528.000 wing_span=53.000 wing_root_chord=10.833 wing_dihedral=2.499 wing_incidence=-0.494 wing_twist=-1.000 oswald_efficiency_factor=0.846 wing_winglets_flag=0 wing_sweep=10.000 wing_pos_apex_lon=-0.019 wing_pos_apex_vert=0.000 htail_area=110.000 htail_span=20.417 htail_pos_lon=-25.000 htail_pos_vert=0.000 htail_incidence=0.000 htail_sweep=0.000 vtail_area=180.000 vtail_span=15.297 vtail_sweep=0.000 vtail_pos_lon=-25.000 vtail_pos_vert=5.833 elevator_area=27.500 aileron_area=18.720 rudder_area=30.600 elevator_up_limit=17.502 elevator_down_limit=10.626 aileron_up_limit=19.481 aileron_down_limit=14.897 rudder_limit=23.491 elevator_trim_limit=19.481 spoiler_limit=59.989 spoilerons_available=0 aileron_to_spoileron_gain=0.000 min_ailerons_for_spoilerons=0.000 min_flaps_for_spoilerons=0.000 [Flaps.0] type=1 span-outboard=0.500000 extending-time=10.000000 system_type=0 flaps-position.0= 0.0, 0.0 flaps-position.1=10.0, 210.0 flaps-position.2=20.0, 185.0 flaps-position.3=30.0, 160.0 flaps-position.4=40.0, 130.0 damaging-speed=200 // KIAS blowout-speed=230 // KIAS lift_scalar=1.0 drag_scalar=1.0 pitch_scalar=1.0 [Flaps.1] type=2 span-outboard=0.65 extending-time=10.0 system_type=0 damaging-speed=200.0 blowout-speed=250.0 lift_scalar=1.0 drag_scalar=1.0 pitch_scalar=1.0 flaps-position.0=0.0,0.0 flaps-position.1=7.0,0.0 flaps-position.2=14.0,0.0 flaps-position.3=21.0,0.0 flaps-position.4=28.0,0.0 [autopilot] autopilot_available=1 flight_director_available=1 default_vertical_speed=2000 autothrottle_available=1 autothrottle_arming_required=1 autothrottle_max_rpm = 110 autothrottle_takeoff_ga= 1 pitch_takeoff_ga=8 max_pitch=10.0 max_pitch_acceleration=2.0 max_pitch_velocity_lo_alt=2.0 max_pitch_velocity_hi_alt=1.5 max_pitch_velocity_lo_alt_breakpoint=20000.0 max_pitch_velocity_hi_alt_breakpoint=28000.0 max_bank=48.000000 max_bank_acceleration=2.0 max_bank_velocity=1.500000 max_throttle_rate=0.030000 nav_proportional_control=9.0 nav_integrator_control=0.25 nav_derivative_control=0.0 nav_integrator_boundary=2.5 nav_derivative_boundary=0.0 gs_proportional_control=9.52 gs_integrator_control=0.26 gs_derivative_control=0.00 gs_integrator_boundary=0.70 gs_derivative_boundary=0.00 yaw_damper_gain=0.0 //use_no_default_bank=1 //use_no_default_pitch=1 default_pitch_mode=0 default_bank_mode=0 [contact_points] point.0=1.000000,12.300000,0.000000,-4.100000,1574.803150,0.000000,0.759480,40.080000,0.239847,2.500000,0.723878,5.000000,5.000000,0.000000,0.000000,0.000000 point.1=1.000000,-6.000000,-4.566667,-3.90000,1574.803150,1.000000,0.759480,0.000000,0.419733,2.500000,0.547200,4.5000000,5.000000,2.000000,0.000000,0.000000 point.2=1.000000,-6.000000,4.566667,-3.90000,1574.803150,2.000000,0.759480,0.000000,0.419733,2.500000,0.547200,5.000000,5.000000,3.000000,0.000000,0.000000 point.3=2.000000,-5.916667,-22.166667,0.833333,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,5.000000,0.000000,0.000000 point.4=2.000000,-5.916667,22.166667,0.833333,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,6.000000,0.000000,0.000000 point.5=2.000000,-16.583333,-0.833333,-0.166667,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,9.000000,0.000000,0.000000 point.6=2.000000,20.416667,-0.833333,-2.083333,1574.803150,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,4.000000,0.000000,0.000000 static_pitch=-0.0 static_cg_height=3.917004 gear_system_type=0 [Views] eyepoint=14.708040,-0.0,2.539313 [folding_wings] wing_fold_system_type=4 ;0=None fold_rates=0.20,0.28 ;Percent per second [exits] number_of_exits=3 exit_rate.0=0.4 ;Percent per second [TailHook] tailhook_length=5 ;(feet) tailhook_position=-17.0, 0.0, -0.0 ;(feet) longitudinal, lateral, vertical positions from datum cable_force_adjust=5.0 [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0=3, -5.0, -10.5, -0.8, fx_navred , light.1=3, -4.6, 9.8, -0.5, fx_navgre , light.2=3, -24.05, 0.00, 8.95, fx_navwhi , light.3=1, 4.0, 0.0, 3.6, fx_beacon , light.4=2, -5.0, -10.5, -0.8, fx_strobe , light.5=2, -4.6, 9.8, -0.5, fx_strobe , light.6=2, -23.944, 0.353, 8.653, fx_strobe , light.7=4, 17.2, -1.00, 1.8, fx_vclight , light.8=4, 17.2, 1.00, 1.8, fx_vclight , light.9=4, 5.3, -1.00, 2.5, fx_vclight , light.10=4, 5.3, 1.00, 2.5, fx_vclight , light.11=4, 0.00, -1.00, 3.0, fx_vclight , light.12=4, 0.00, 1.00, 3.0, fx_vclight , light.13=5, 11.00, 0.00, -0.0572, fx_landing , light.14=5, 11.00, 0.00, -0.0572, fx_landing , light.15=6,-22.48, 0.00, 0.88, fx_afterburner , light.16=6,-22.48, 0.00, 0.88, fx_afterburnerflame , light.17=5, 10., 0.00, -4.0, Newll , [SMOKESYSTEM] smoke.0= -1.114, -8.302, -2.999, fx_smoke_rx smoke.1= -1.086, -8.302, 2.999, fx_smoke_rx smoke.2= -1.114, 0.0, 0.0, fx_smoke_rx smoke.3= -1.00, -2.00, 11.350, fx_contrail_s smoke.4= -1.00, -2.00, -11.350, fx_contrail_s smoke.5= -100.00,-20.00, 0.00, fx_smoke_engin //smoke.6= 0.00, -4.50, 4.00, fx_gun04 //smoke.7= 0.00, -4.50, 3.00, fx_gun04 //smoke.8= 0.00, -4.50, -3.00, fx_gun04 //smoke.9= 0.00, -4.50, -4.00, fx_gun04 //smoke.6= -1.00, -2.00, 0.00, fx_flare //smoke.7= 0.00, 0.70, 4.00, fx_rocketp //smoke.8= 0.00, 0.70, 3.80, fx_rocketp //smoke.9= 0.00, 0.70, -4.00, fx_rocketp //smoke.10= 0.00, 0.70, -3.80, fx_rocketp //smoke.11= 0.00, 200.0, -4.0, fx_napalm //smoke.12= 0.00, 200.0, 4.0, fx_napalm //smoke.13= 0.00, 200.0, 3.8, fx_napalm04 //smoke.14= 0.00, 200.0, -3.8, fx_napalm04 [GeneralEngineData] engine_type=1 Engine.0=-12.000, 0.000, 0.000 //Engine.1=-12.000, 0.000, 0.000 //Engine.1=-5.000, 2.917, -1.000 //Orginal //Engine.1=-5.000, 2.917, -1.000 //Orginal //Engine.0=-5.000, -2.917, -0.500 //Orginal //Engine.1=-5.000, 2.917, -0.500 //Orginal fuel_flow_scalar=0.0780 min_throttle_limit=-0.249939 [jet_engine] thrust_scalar=7.000 [TurbineEngineData] fuel_flow_gain=0.005 inlet_area=10.000 rated_N2_rpm=29920.000 static_thrust=7700.000 afterburner_available=0 reverser_available=1 [Reference Speeds] flaps_up_stall_speed=141.000 full_flaps_stall_speed=96.800 cruise_speed=1260.937500 //cruise_speed=250 max_indicated_speed=1660.937500 max_mach=2.2000000 [keyboard_response] elevator=150.000000,250.000000 aileron=150.000000,250.000000 rudder=150.000000,250.000000 [direction_indicators] direction_indicator.0=3,0 [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 1 Com.2 = 1, 1 Nav.1 = 1, 1, 1 Nav.2 = 1, 1, 0 Adf.1 = 1, 1 Transponder.1 = 1 Marker.1 = 1 [forcefeedback] gear_bump_nose_magnitude = 6000 gear_bump_nose_direction = 18000 gear_bump_nose_duration = 250000 gear_bump_left_magnitude = 6000 gear_bump_left_direction = 35500 gear_bump_left_duration = 250000 gear_bump_right_magnitude = 6000 gear_bump_right_direction = 500 gear_bump_right_duration = 250000 ground_bumps_magnitude1 = 3250 ground_bumps_angle1 = 8900 ground_bumps_intercept1 = 5# ground_bumps_slope1 = 0.48 ground_bumps_magnitude2 = 750 ground_bumps_angle2 = 9100 ground_bumps_intercept2 = 0.075 ground_bumps_slope2 = 1# crash_magnitude1 = 10000 crash_direction1 = 1000 crash_magnitude2 = 10000 crash_direction2 = 9000 crash_period2 = 75000 crash_duration2 = 2500000 [brakes] toe_brakes_scale=1.800031 parking_brake=1 [gear_warning_system] gear_warning_available=0 pct_throttle_limit=0.091553 flap_limit_power=11.459156 flap_limit_idle=0.000000 [hydraulic_system] electric_pumps=0 engine_map=1,0,0,0 normal_pressure=3000.000000 [stall_warning] type=2 [direction_indicators] direction_indicator.0=3,0 [turn_indicators] turn_indicator.0=1 [attitude_indicators] attitude_indicator.0=1,0